An oldie, but a good boy, named Chewy!
I initially did this model in 2016, when I first started playing around with ZBrush. In an effort to go back and revise some of my favorite projects, I decided to give this little guy a makeover.
Similar to the first time around, I sculpted Chewy in ZBrush. But this time, I made the UV's in Maya, textured him in Substance Painter, and did the final rendering in Marmoset Toolbag 3. This is a very different approach to my first go, where I did EVERYTHING in ZBrush.
Working on this update really helped me improve my workflow. I'm honetly looking forward to taking what I learned and applying it to more projects in the future.