A personal 3D project I created for October 2019. The purpose of this project was to give myself a month to work on something I could continue to build on. I plan to do more projects like this in order to consistently create pieces for myself and improve my skills.
For "Witch Haus", I developed the concept art in Photoshop and modeled the environment in Maya. I then textured, lit, and rendered it with Pixar's Renderman.