As I grow as a 3D artist, I think it's incredibly important to stretch my creative legs as often as I possibly can. While I aim to produce more character models, I also really enjoy creating environment models and exploring the different ways lights can affect the appearance of models.
This project is going to grow as my skills do. I plan to add more details and assets into this little scene, and make it feel like it has an actual presence in the world. I want to create a place *I* would visit.
So far, I've played around with Pixar's Renderman and am really liking the results so far. Moving forward, I will continue to explore how Renderman can be used to enhance this scene and plan to use Substance Painter, as well.