Moon Ray
Moon Ray's suit UV map

Moon Ray's suit UV map

(L) Original 2018 model and design (R) Updated 2020 model and design

(L) Original 2018 model and design (R) Updated 2020 model and design

Moon Ray

This is a project that I worked on while attending grad school in the Fall of 2017. Since graduating in August 2019, I've been going back to update old models. There are a few in particular that I think could use a facelift, and this original character that I've named Moon Ray happens to be one of them.

Initially, I made the base mesh in Autodesk Maya and then brought her into ZBrush to add more detail.

Since my last go with the model, I've updated *everything*, as I now have a better understanding of how to handle maps and topology in ZBrush.

I hope you enjoy :D